![]() You'll also notice that everything can be modified up here. But if you completely change your mind, you could just open this up and disable the animation. So if you want to modify, you have to go back to speed. If you ever change your mind, you can right-click and just go to Timer mapping and switch to a different value, and you see your overall line here, but under the hood, it's still there. Notice there, how it transitions between the different speeds here with a gentle acceleration. And now we get a change in speed that's more gradual, which is very cool. Watch how we can change that to a gentle ramp, by just pulling the Bezier handle. You can select a property and adjust the Bezier shape, pulling that for some nice ramping. So you can play with these and spread them apart or forward. Remember, everything is still able to be grabbed. And now we'll split this one apart and get some ramping as well. I'll just drag that back out, and we'll put a little ramping in. Let's go ahead and put back the rest of those frames in. I'll just come here to the keyframe itself and pull this apart. ![]() Now, what we can do is actually change these keyframes to change their behavior, splitting them apart for some ramping. If you expand this here, look closely at these keyframes. Okay, that's changes in speed, but kind of abrupt. Now that extends the clip quite a bit and we don't need to use all of that. And then right here, let's drag down to slow that down to 1% speed, effectively a freeze frame. You'll notice that this method is not quite as precise as typing in values, but if you carefully drag, you'll get it. For example, there it is at 200, and let's go for 250%. For example, if I drag down, it slows things down. Now using the move tool, we could change this line. Then I'm going to have him come right to here and I want him to stop as he looks at the camera. And so the bicycle rider is going here, and I'd like to bring him into this point a little faster. What I want to do is make a change here using the pen tool to add keyframes. And since it's at a constant even level, it's going at 100%, but we can move this line up or down as needed. ![]() Now you see a line going through the clip. To do this, select the track, and then right-click, and choose Show Clip Keyframes, Timer Mapping, Speed. And what I'd like to do is speed it up and then have him freeze. It's a bicycle rider riding at a relatively constant speed. Open up 4_6 Variable Speed, and press the backslash key to zoom your sequence, and then I suggest drag to make the clip a little taller. ![]() This can be done using a series of keyframes, but it's a little tricky. Maybe you want to speed up motion for just part of a clip, or have it at one speed and then slowly transform to another with some gentle blending. You learned about changing the speed globally, which is the more common method, but sometimes you may want to do a variable speed effect. ![]()
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